Thursday, 19 January 2012

Realistic glass in Luxrender

In luxrender, there are 2 ways to do glass, glass and glass2 material type.  Glass2 is more complicated, but looks much nicer. 
To start, go to the World tab, and create a new volume.  From there you'll have a selection of material types to choose from.  I went with crown glass.  assign a color (or not), and maybe play around with absorption.

When you are satisfied, go to a Glass2 material, and in "interior" use the volume you just created.

After rendering for a couple hours, this is what I got.

No comments:

Post a Comment